![]() ![]() Actually, I skipped the Metal Foundry if that has any. Indiependent, NY Studio V3, Metal Machinery, The Rock Foundry. I believe I grabbed all of the expansions that come with the presets. I always read that people are going for big drums but when I listen to properly mixed and mastered tracks, I can pin point where the kick or snare is and… it actually seems more “tiny” to me compared to the raw drums. I went with SD3 because I do want to learn more technical things and being able to dig through George Massenburg or Bob Rock’s mixing board settings is clearly a good path to take as I learn. I have a lot to learn, and have only had this 24 hours, but just doing this has made my music MUCH closer to a pro finished product. I am SOOOOO happy.įrom there, I do a little mastering on the main channels to the drums, guitar, brass etc. The mix-ready settings from the pros put that kick right where it should be and set it up like a top artist’s finished sound yet I can change the beat in seconds. The next thing I know, I’m back to complications and never finish the track. Dealing with rex files or whatever to try to gain control. Trying to learn a million mixing techniques and plug-ins like Neutron. ![]() ![]() For this reason, I have been limited to booming drums that I don’t mix so great, one shots or loops that are mixed and mastered. For drums, I love making beats but all that technical board stuff is not for me… yet. I assume this is because it leaves room to design the sound and mix yourself, and then move on to mastering. I know this mix-ready idea has existed in other versions but in my experience with other drum products (like Addictive Drums), the beats (unless mastered wav loops / stems) are always so big and booming, it sounds nothing like a finished track. ![]() The mix ready settings in Superior Drummer 3 are so helpful. I am so happy that I switched to Toontrack. ![]()
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